Wiki / RPG / Classes

Classes

Class level cap is 100. XP to reach level N is 40 × (N − 1) ^ 1.65. Each class level gives 5 attribute points. Each attribute caps at class level × 50.

ClassRoleHPMelee damageCriticalRanged / magic damage
Warriormelee tank+20%+15%——
Archerranged attack and mobility——+10%+25%
Magearea, control, and magic−10%——+30%
Paladinhealing, holy damage, and support+10%+10%——

The class bonuses in the table above stack with attributes and mastery.

Warrior

A physical tank: damage in melee and defense.

AttributeEffect per point
Strength+0.15% melee damage
Vitality+0.08 max health
Fortitude+0.02% damage reduction (cap 60%)
Fury+0.20% ability damage
Endurance+0.015% life steal (cap 25%)
Might+0.02% melee critical chance (cap 40%)
Bulwark+0.03 max health

Archer

AttributeEffect per point
Agility+0.15% ranged damage
Precision+0.02% critical chance (cap 40%)
Reflex+0.015% speed (cap 30%)
Marksmanship+0.20% bow ability damage
Evasion+0.012% chance to avoid damage (cap 30%)
Lethal+0.10% critical damage. Base critical hit is 150%
Stamina+0.03 max health

Mage

AttributeEffect per point
Energy+0.20% ability damage
Wisdom+0.5 max mana
Focus−0.025% mana cost (cap 40%)
Arcana−0.012% cooldown (cap 25%)
Will+0.02% magic damage reduction (cap 50%)
Intellect+0.02 mana regeneration per second
Spark+0.015% magic critical chance (cap 40%). On a crit, ability damage becomes 150%

Paladin

AttributeEffect per point
Faith+0.20% holy ability damage
Grace+0.20% healing power
Devotion+0.03 max health
Aegis+0.02% damage reduction (cap 60%)
Zeal+0.15% melee damage
Sanctity+0.01 health regeneration
Conviction+0.20% ability damage