Dungeons
/dungeon opens the menu. There are three difficulties.
| Difficulty | Extra requirement | Reward |
|---|---|---|
| Normal | the dungeon rank and Power Score | XP and gold from the table |
| Elite | +10 Power Score | 1.5× XP |
| Nightmare | rank 40, Power Score 101, and the darkspacy.rpg.dungeon.nightmare permission | 3× XP, plus an extra chance of legendary and mythic |
Gold in the table is the Normal value. Mastery earned on a clear is one fifth of the final XP.
| Dungeon | Tier | Rank | Power Score | XP | Gold | Nightmare loot bonus | Id |
|---|---|---|---|---|---|---|---|
| Catacomb of the Fallen King | 2 | 5 | 21 | 600 | 150 | +25% | catacumba_rei_caido |
| Crimson Jungle Trail | 3 | 12 | 41 | 1,000 | 300 | +25% | trilha_selva_rubra |
| Void Observatory | 4 | 20 | 61 | 1,800 | 600 | +35% | observatorio_empty |
| Aeternum Forge | 5 | 30 | 81 | 3,000 | 1,200 | +50% | forja_aeternum |
Dungeon ids: catacumba_rei_caido, trilha_selva_rubra, observatorio_empty, forja_aeternum. Entry points are placed by staff. Leave the session with /dungeon leave. Best time, clear count, and unlocked tier are saved on the character.
Inside a dungeon there are safe zones. Entering one can play a title and run commands.